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Magnetizer
Magnetizer
Magnetizer
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Magnetizer
Status
In game
Type
Solid
Requirements
Redstone
Physics
No
Transparency
No
Luminance
No
Blast Resistance
90
Tool

Renewable
Yes
Stackable
Yes (64)
Flammable
No
Drops
Itself
First Seen
2.0

The magnetizer, an idea by CrazyGuy, is used for magnetizing neodymium magnets so you can make the magnetic upgrade. Right now it uses a redstone signal to do this, but eventually it will use the zimphnode power. It uses the unmagnetized magnets in the craft recipe.

Obtaining[ | ]

Crafting[ | ]

Name Ingredients Crafting recipe

Magnetizer

Neodymium Magnet (Unmagnetized) +
Titanium Ingot +
Circuit Board Tier 2

Grid Titanium IngotGrid Titanium IngotGrid Titanium IngotGrid Neodymium Magnet (Unmagnetized)
Grid Neodymium Magnet (Unmagnetized)
Grid Titanium IngotGrid Circuit Board Tier 2Grid Titanium Ingot

Magnetizer

Usage[ | ]

Used for magnetizing neodymium magnets.

Magnetizing

History[ | ]

Official Release
2.016w08aAdded magnetizer.
16w13aAdded tech damage feature to the magnetizer.
16w14aChanged recipe.
17w11aFixed some tech damage problems. (Maybe, idk)
Added NEI Recipe lookup integration for the custom tech blocks.
Fixed a bug with rotating some of the modeled tech blocks. Sometimes it would snap to a default rotation when place next to a block.

Trivia[ | ]

  • Uses a redstone signal for power. But will use the zimphnode power later.
  • It uses unmagnetized neodymium magnets in the crafting recipe.


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